Welcome Makers!

This is your resource center to guide you through the many details of exhibiting at Maker Faire San Diego.

We update the toolkit frequently. If you can’t find the information you need, please check back.

Maker Faire San Diego Date & Location

  • October 5-6, 2019
  • Balboa Park
  • 1549 El Prado
  • San Diego, CA 92101



Maker Deadlines

Check back for more information and links.


  • June 3  — Call for Makers Forms Open
  • August 5 — Final application date for exhibits with fire and/or safety concerns: submit a General Safety Plan and/or Fire Safety Plan.
  • September 2 — Applications Close. Final date for Commercial Maker and Non-Profit / Agency / Cause or Mission Based Organization Payment Due. This is only for makers who fit these categories.
  • September 9 — Applications Close
  • September 23 — Last day for accepted makers to request passes for maker assistants.
  • October 2 —  After this day, the Maker Faire San Diego Team will be busy with set-up and may not respond to communications in a timely fashion. Thanks for your patience! We’re so excited to have you join us for the event!



Set Up & Showtime

Plan to be show-ready by Saturday, October 5, 9:45am.

Saturday, October 5  SET UP 7:00am – 9:45am SHOWTIME 10:00am – 6:00pm
Sunday, October 6 SET UP 7:00am – 9:45am SHOWTIME 10:00am – 6:00pm
Sunday, October 6 LOAD OUT 6:00pm – 10:00pm



Maker Entry Passes

Maker Entry Passes and Tickets.

All Makers and Maker assistants will check-in onsite to receive their entry passes. Maker assistants will need to get their entry pass from the lead maker.

Each standard exhibit receives:

  • Maker Entry Passes
    • Makers include booth support volunteers/staff who receive wristbands. Maker assistants are required to have wristbands to access the event.
    • You will receive all wristbands in the MAKER PACKET upon check-in.
    • Wristbands are for those maker assistants actively working the booth only.
    • It is up to you to inform all of your maker assistants that they need to contact you in order to get their wristband.
    • If you have a large, interactive exhibit and require a large number of passes, please let us know in advance.
    • Look for an email from sdmakerfaire@gmail.com with the Maker Assistant Access Form.

Note: Maker Entry Passes are necessary SATURDAY & SUNDAY and can be used at participating venues.



Directions and Parking

There are many ways to get to and from Maker Faire San Diego.

Reminder: Maker Check-In is located at the Museum you are assigned to.

Maker Faire San Diego starts promptly at 10:00 am on Saturday and Sunday. Please keep traffic in mind and plan to arrive with enough time to park or walk from public transportation and to prep your exhibit.


Bike to the Park!  There are several bike racks located around the park. We suggest biking to the park or bring your bike to access the park after parking in a lot. Don’t forget to bring a bike lock.


Balboa Park is accessible from most San Diego neighborhoods—as well as cities in East County, North County, and South Bay— by bus, trolley, or train.  By taking the bus or trolley you not only avoid traffic, but you help the environment, and it’s economical. You can find directions to Balboa Park on their website.

To create your personal trip plan, visit www.sdmts.com or call 511 to speak to one of the Transit Information Operators.


There is limited parking onsite at Balboa Park. Arrive early to get a parking space. There are several parking lots and the Tram will operate from 9AM to 8PM.


Handicap parking is located in the Alcazar Parking Lot


Quick Links


Prior to arriving onsite, we expect that you have read this Maker Toolkit, that you will abide by the rules and regulations, and that we have agreed on the specifics of your exhibit as detailed in the Confirmation Letter.

The Maker Toolkit is designed to help you navigate the logistics of Maker Faire San Diego, and most importantly, to help make your involvement in Maker Faire a positive, memorable event. Together we can make Maker Faire a truly unique, educational, safe, and extraordinary experience for all by adhering to the rules and regulations outlined in this manual.


Maker Faire is not designed like any standard trade show or conference — it is a fun, interactive maze of demonstrations, exhibits, workshops, and displays. We have tried to keep it environmentally friendly and simple in design. Imagine the historical state fairs where everyone arrives with their wares and sets up their exhibit! We have different kinds of exhibit areas to accommodate the diversity of projects, and we encourage Makers to create their own look and feel.

Types of Locations

  • Outdoor Exhibit Area: Your exhibit space will be located in one of our outdoor exhibit areas located between The Fleet Science Center and The Natural History Museum, and will vary in size depending on your requirements. Limited spaces will have access to power if you have advised us in advance that you need it. If you have an outdoor exhibit, we recommend that you bring a small tent or umbrella if you are sensitive to the sun.
  • Indoor Exhibit Area: Most Maker exhibits will be located inside one of the designated museums or venues. The spaces are subdivided into tabletop (~8×5) areas unless you have stipulated that you need a larger area and/or you will curate your space with an association or a group of Makers. Once again, power is available for makers that requested power in advance of the event.

Types of Makers

  • Maker: Individuals who demonstrate what they make and/or how it works, in an interactive environment. There is no exhibitor fee for standard Maker Exhibits.
  • Non-Profit, Agency and Cause or Mission Based Associations, Institutions and Organizations: Large non-profits, agencies and cause/mission-based organizations that are coming to Maker Faire to promote their organization qualify for highly discounted sponsor fee. The Agency fee for a tabletop (~8×5) is $150 and a 10’x10′ space is $500-$2,500. The fee does not include electrical, internet or other requirements. Payment is due by September 15. This statement does not apply to makerspaces or hackerspaces, which receive free exhibit space at Maker Faire. The Non-Profit, Agency and Cause or Mission Based Association fee is due by September 15. This statement does not apply to makerspaces or hackerspaces, which receive free exhibit space at Maker Faire.
  • Commercial Maker: Individuals show and demonstrate a product that they make and/or show how it works in an interactive environment with the opportunity to promote or sell products. The Commercial Maker Fee is $150, due by September 15. Commercial Maker exhibit fees include a 10 x 10 space, a table, and two chairs. The fee does not include electrical, internet or other requirements. Additional tables and power are available at a cost and must be requested in advance. Email sdmakerfaire@gmail.com for any questions.

Types of Exhibits

These are guidelines only, your exhibit may not fit exactly into one option below, and it may fit more than one.

  • Basic: A tabletop, small area, or 10×8 space to demonstrate what you make.
  • Activity Area: A hands-on, fun, interactive area that encourages audience participation to learn how to make or do something.
  • Demonstration Workshop: During a short show-and-tell session, Makers demo and teach particular skills, techniques, or processes, explaining materials and tools, stepping through a building process, sharing their knowledge, and interacting with the audience. Sessions are less than 30 minutes and may be repeated. Demonstrations will be done in your exhibit area.
  • Interactive Performance: A performer or group of performers who engage, entertain, and encourage fun interaction. The performance may be tied to a stage or roam through the grounds as a kind of street theater. Performances can be musical, theatrical, and/or involve a collaborative building process.
  • Roaming Exhibits: If you have an exhibit that will roam during the show, please let us know if you require a location for your use as a home base for non-roaming activities. If your roaming exhibit needs access to an electrical outlet, ask us about the charging station locations.
  • Attraction: A wonderful, unusual thing that doesn’t fit into any of the categories above.

Exhibit Details

We will provide a table and 2 chairs. Please plan to bring anything else that you would like to have, such as extension cords/power strips and any hardware or supplies that will help you display your project. We trust that you will supply any equipment or supplies you need to make your project functional. In some cases, the Maker Faire Production Team will assist with some elements of your setup as long as it has been agreed upon in advance. Please feel free to make signs for your exhibit that help the attendees understand what you are making!

So that we are in agreement as to what you will require for your exhibit, please review the following details:

  • Signage: We will create a laminated sign for your exhibit and a Maker webpage on our website. Each sign and webpage includes an image, project description, and short bio based on the project proposal you submitted. This information and a link to your Maker webpage will also appear on our mobile app.
  • Tables & Chairs: We will provide a table and 2 chairs. Standard tables are 6ft x 30in folding banquet tables. We do not provide a cover.  We will provide a table and two chairs unless otherwise requested in your application. Prior to the event, you will receive a confirmation letter listing the equipment we will provide for you. Requesting additional tables onsite is based on availability and will cost $10.00 per table.
  • Internet Connectivity: Wireless service will be available inside museum venues and in limited areas outside on the grounds. Internet connectivity in the WiFi areas is not guaranteed. The wifi requirements that were stated in your application were taken into careful consideration during placement. If your project could interfere with our wireless service, please let us know so we can accommodate you and your faire neighbors. In most cases, a hardwire connection will not be available. If you must have a hardwire, notify sdmakerfaire@gmail.com ASAP. There is very limited availability and a significant cost for this service.

Electrical: If you provided details of your power requirements, we will make certain you have power available at your exhibit area. Please bring your own extension cords, surge protectors and/or power strips for power distribution at your exhibit. On-site power requests cannot be guaranteed. Any excess power will require approval.

  • Understanding your power usage is important: To ensure you have adequate power onsite, it’s essential we know in advance the specific amount you need. To find the total amperage you require, find the amperage listed on the back of each piece of equipment you plan to bring onsite. Then, add up the amps and round up to the closest amperage listed in the Entry Form. Please check your equipment, and don’t guess. We thank you in advance. The power requirements may be listed on the back of the item in question, on the converter box, or on the electrical plug itself.
  • Voltage: In North America, normal house and building power is 120 volts. (Large machinery may require 220 volts. If you need a 220v, tell us what phase you need.)
  • Amperage: After you determine the voltage you require (see above), we need to know how many amps you will be using at that voltage. If an item only lists watts and not amps, you can quickly convert watts to amps by dividing the watts by volts (Watts / Volts = Amps.)
  • Examples: A 500-watt light bulb requires approximately a 4.2A (A=amps) on a 120V (normal US) circuit: 500/120= 4.2. Here’s a list of average amperage for common Maker Faire items: Laptop ~2A, Sewing Machine ~0.6A, Lights ~0.3A-2A, 3D Printer ~10-20A, Arduino ~0.1A, cellphones/tablets ~0.5A-2A. Please total up the power needed and make a specific selection from the list provided in the Entry Form.


A few quick notes regarding communications from the Maker Faire team!

  • Make sure to add sdmakerfaire@gmail.com to your list of contacts.
  • Accepted makers, presenters, and performers will receive final assignments and schedule notices 5-10 business days prior to the event.



Let the world know that you are an official Maker and will be exhibiting at Maker Faire San Diego! Maker Faire web banners and badges placed on your website will help spread the word about the upcoming Maker Faire. Visit our Press Page for logos, badges, “see me there” banners, and more.

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Set-Up and Load-In Process


  • Saturday, October 5: 7:00 am – 9:45 am
  • Sunday, October 6: 7:00 am – 9:45 am


Maker check-in will be at the museum that you are assigned.

Know your Maker Number so we can get you to your booth location. You can find your Maker Number in the subject line of your acceptance email.

Booth staff MUST KNOW the Primary Contact and Maker Number.

For safety purposes, we request that children under the age of 16 not be on the Maker Faire floor during setup or teardown hours.


Refer to the Balboa Park Map for directions and parking information during setup.

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Check-In Process


    • To streamline the check-in process, have your Maker Number ready.
    • Makers not checked in by 10:00am on Saturday will forfeit their location.
    • Please note: Commercial Makers are not Sponsors. If you paid a Commercial Maker or Non-Profit / Organization / Agency fee, follow the instructions above. Do not stop at Sponsor Check-In.
    • Your Exhibit Location: You will receive your specific location when you check in for Setup. Specific locations are not sent before you arrive.
    • Your Maker Number: Your Maker Number can be found in the subject line of your Acceptance Email. Your Maker Number is the number that identifies which exhibit you are part of and helps us reference the details of your exhibit quickly. You must know your Maker Number to check in. It’s important to ensure that all of your assistants know your Maker Number, so that they may check in and find your location. Please pass it along.


  • Know your Maker Number and assigned museum.


  • During setup hours: Arrive at the assigned museum. Maker Check-In is located at the museum you are assigned.
  • You will be given a Maker badge
  • Your Zone Czar will officially check you in and direct you to your exact location.

During the Event

Zone Czar: Each area of Maker Faire San Diego will have a designated Zone Czar and Check-In Station where you will check in on your arrival day. Your Zone Czar will be available to answer any questions and assist you with your setup. Your Check-In Station will have their contact information in case a need arises.

Breaks: Each Maker exhibit should be staffed at all times by you or a colleague. If you do not have an assistant and you need a short break, please notify the Zone Czar and we will do our best to assist you in finding someone to watch your exhibit. If you need to be away from your exhibit for an extended period of time, please notify the Zone Czar.

Electrical: During the event, if you have a problem with your power, please report it immediately to the Museum staff.

Refreshment: Many of the museums offer refreshments or concessions inside the museums.  Additionally, food trucks will be open during the show. Vendors, promoters, Makers, or guests are not permitted to sell or give away food or beverage items without permission and obtaining a health permit. Alcohol is not permitted to brought onto the property. Contracted Maker Faire San Diego concessionaires have the exclusive right to provide all food and beverages, including the sale of alcohol. Only approved Commercial Food Makers can offer samples under 2oz or sell pre-packaged items intended for consumption off-site.

Child Safety: Maker Faire San Diego is a family event. We appreciate your assistance in keeping Maker Faire a safe environment for the children attending the event. For safety purposes, we request that children under the age of 16 not be on the Maker Faire floor during setup or teardown hours. During Maker Faire San Diego, if your exhibit has hazardous materials or has elements of concern, please take the time to inform parents and children of safe practices for your exhibit.

Pets: For the safety and well being of our four-legged friends, please leave your pets at home. There are loud noises, many movable parts, fire elements, and large crowds, all of which do not create a safe environment for pets.

Security: Maker Faire San Diego production will maintain 24-hour roaming perimeter security Friday through Sunday. If it is valuable, take it with you!

Emergency: In the event of a medical emergency, notify museum personnel, security personnel, or anyone with a radio or walkie-talkie. They will contact the on-site emergency personnel, who have a direct line to the Park Rangers Response Dispatch. If someone dials 911 from their cell phone, the above procedure still needs to be followed for the best possible care, as this will expedite the response of medical assistance. Please report all incidents to the Maker Faire San Diego Security team.

Evacuation: Should the need to evacuate arise, staff and visitors will be notified by Security Personnel. Stay calm. Immediately stop any demonstrations or presentations. Do not try to dismantle your exhibit. Even if you cannot see any obvious reason for the alarm, calmly make your way to the nearest exit, encouraging others to follow you outside. Once outside, move away from buildings and keep emergency access routes clear. When the necessary authorities deem it safe to reenter the buildings and facility, Makers will be granted access prior to members of the public.


Please use recycling stations for aluminum cans, plastic bottles and cups, glass bottles and jars, all types of clean paper, plastic containers # 1 thru # 7, steel and scrap metal, and packing materials. At this time we cannot recycle plastic bags, Styrofoam, or plastic utensils. There will also be an area for corrugated cardboard. Please break down all cardboard for easy stacking and transporting. Recycling stations will be located throughout the grounds, and we ask that you do not separate the bins from each other.

You are responsible for cleaning up your exhibit area and ensuring it is recycled or trashed. Please do not leave any garbage in your exhibit space.

Ask a Maker Faire San Diego crew member for assistance if you have a large load that needs to be carried by a vehicle or if you require bins at your exhibit. If you have “free stuff” for giveaway, please identify it accordingly for those who can reuse it! We encourage you to use materials other than styrofoam or packing peanuts for packaging. Let’s all work together to reduce Maker Faire San Diego’s environmental footprint by thinking about the products we use and how to best dispose of them. If you have any special items you are unsure of how to dispose of, please contact the Maker Faire San Diego team at sdmakerfaire@gmail.com.


The average high temperature in San Diego this time of year is 70-75° F, but it can get chilly in the morning and at night. In the case of rain, as attendees of previous years may know, the show will go on!

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Sunday Load-Out

Sunday, October 6 
LOAD-OUT 6:00pm – 9:00pm

At Maker Faire San Diego, we’re striving to reduce our waste through our Pack In, Pack Out, Leave No Trace Sustainability Principles. Thank you for joining our efforts!

Teardown: Teardown begins after 6:00 pm on Sunday. All exhibits must be intact and open to the public until that time. Teardown ends 9:00pm on Sunday. Any load out and teardown on Monday must be arranged by appointment by emailing sdmakerfaire@gmail.com.

Exhibits must be removed by 9:00 pm on Sunday night. If you know in advance that your exhibit requires more strike time, storage, or is queued for shipping off the grounds, email sdmakerfaire@gmail.com.

If you will need heavy equipment assistance on Sunday, the hours are limited, must be completed before 9:00 pm, and must be scheduled in advance. Email sdmakerfaire@gmail.com and provide details about your teardown needs.

Vehicle Access: Vehicles will not be allowed to line up outside the museums until after 6:00 pm on Sunday, or until the San Diego Police determines it is safe to do so.

Disposal: Recycling, paper, bottles and glass, non-toxic waste, and general trash receptacles will be available. If you require extra trash bins at your exhibit, let us know. We appreciate your exhibit area being cleared completely. You are responsible for correctly recycling and removing all waste from your exhibit space. If you have any special items you are unsure of how to dispose of, please contact Maker Faire San Diego’s team at sdmakerfaire@gmail.com .


Exhibit Questions, Changes or Setup Requests

Please email sdmakerfaire@gmail.com to make any special request.

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Everything Else…

I’m a first-time Maker, do you have any advice for me?

1) Read through the Maker Toolkit; There’s a ton of great information in there. If you still have questions, contact us at sdmakerfaire@gmail.com.

I haven’t heard anything from Maker Faire San Diego. Am I missing any messages?

Our emails might be in your spam or junk folder. Please check that folder, and add sdmakerfaire@gmail.com to your contacts.

Your first message should have arrived immediately after you submitted your entry form. Your next message will arrive before the end of August with news about your acceptance. After that, we will send a message prior to the event with updates and reminders about the process leading up to Maker Faire.

If you still can’t find any messages, email sdmakerfaire@gmail.com or message us on social media via Facebook or Twitter.

Maker Pre-Party

Mix and mingle with your fellow exhibitors at the Makers Pre-Party and Mixer! Check your email for more details.

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Rules and Regulations

As guests at Balboa Park and the local area, we must abide by all regulations of a public facility. These are designated primarily to ensure public safety, and we thank you for your cooperation in complying with these rules and regulations.

  • No drilling of holes, attaching to, or painting of the floor, or any other defacement to floors or walls. When such damage occurs, the Maker is solely responsible and is liable to the owner of the property.
  • Signage and/or decorations may not be taped, nailed, tacked, stapled, or otherwise fastened to any wall, ceiling, column, stone, window, drape, or painted surface in any area inside the building or on the premise without advance permission.
  • No tents are allowed in any building.
  • Do not insert stakes in the ground, as it could be costly and dangerous. There may be wire or gas lines underground that will be damaged.
  • No exits, fire-fighting equipment, or emergency equipment can be blocked or obstructed at any time. Fire extinguishers and fire-hose cabinets must remain visible & accessible at all times.
  • Sufficient space must be provided within the booth for the comfort and safety of persons watching exhibits, demonstrations, displays, or workshops.
  • Exit and Aisles: Aisles must be kept clear of all displays and equipment. Entrance and exit doors shall remain unobstructed at all times.
  • Electrical Devices: All electrical devices with three-wire supply cords shall utilize “UL” ground receptacles. All electrical extension cords must be of heavy-duty three-wire construction.
  • Fireproofing: All draperies, decorations, and materials must be flame-proofed in accordance with local fire code. Materials may be inspected and/or tested by the Fire Marshall at anytime.
  • Hazardous material must be disclosed. All hazardous materials must be properly disposed of. Materials such as grout, mortar, tape compound, etc. cannot be poured down the facility drains. The facility will not accept dumped building materials or electronic waste; you are responsible for the removal of these items.
  • Exhibit storage cartons and crates, combustible waste materials, empty cardboard boxes, etc. must be removed from the building and cannot be stored behind the back drapes or display wall.All building materials, supplies, etc. must be taken away after teardown. The facility will not accept dumped building materials or electronic waste; you are responsible for the removal of these items.
  • Propane and Helium will not be permitted without prior review and approval.
  • Combustibles Kept Outside: Additional supplies and inventory must be kept in closed containers and stored in a neat and compact manner.
  • Food Makers need to comply with all Health Code Regulations and cannot serve samples unless arrangements have been made for permission to do so.
  • Do not endanger or harm any person, property, or the environment, including all the Balboa Park property, including the parking lot, entrance ways, ticket booth areas, and other areas used by Maker Faire or its employees, contractors, agents, members, or guests.
  • Management reserves the right to restrict exhibits, displays, demonstrations, presentations, or workshops that become objectionable because of noise, method of operations, materials, safety, or any other reason.
  • The City of San Diego Fire Marshall reserves the right to make any final decision regarding the layouts and floor plans and has the authority to close down and/or fine any exhibit, not in compliance.

Every participant, employee, agent, or contractor connected with the use of the premises shall abide by, conform to, and comply with all the laws of the United States, the City of San Diego, as well as all rules and regulations of the Police and Fire Departments of the City of San Diego and make no violation or breach of peace.

Exhibits must be in compliance with Americans with Disabilities Act (ADA) is a legal requirement for public facilities. This law became effective in January 1992. It requires access for disabled persons. A Guide to the Disability Rights Laws can be found at http://www.usdoj.gov/crt/ada/cguide.pdf

Insurance: It is your responsibility to ensure the safety and security of your exhibit and its components, visitors within your exhibit area, and your personnel. Reasonable precautions will be taken to protect your property, but Maker Media Inc., Maker Faire, and the Balboa Park Cultural Partnership assume no responsibility for any losses due to fire, theft, accident, or other causes.

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Note: The following are industry standard rules that require full compliance.

Fire Hazard Notification & Special Permits: As a Maker, if you intend to display, operate, or use any of these items shown below, you must obtain prior approval from the Maker Faire San Diego Production Team:

  • Heat-producing or open-flame devices, candles, lamps, etc.
  • Electrical, mechanical, or chemical device deemed hazardous by the Fire Department
  • Internal-combustion engines
  • Flammable liquids, compressed gasses, or dangerous chemicals

General Safety Plan

Fire Safety Plan

All Maker Safety Plans must be submitted to the Maker Faire Production Team by September 1. The City of San Diego Fire Marshall reserves the right to make any final decision regarding the layouts and floor plans and has the authority to close down and/or fine any exhibit not in compliance.



Release and Consent

TERMS AND CONDITIONS OF PARTICIPATION (FROM ENTRY FROM) If accepted, Balboa Park Cultural Partnership agrees to the participation of the person or organization identified below (“Maker”) in Maker Faire San Diego 2019 (“Maker Faire”), and the Maker agrees to participate, in accordance with terms of this Agreement. In this Agreement, “we” or “us” means Balboa Park Cultural Partnership, and “you” means the Maker identified below. “Exhibit” means the display and/or demonstration, presentation, performance, and/or other activities and materials that you provide or present in the space or work area assigned to you by us at Maker Faire. We reserve the right to refuse your participation or reject your application without cause.

Your participation creates a Contract that limits the liability of Balboa Park Cultural Partnership; the Maker Faire sponsors, suppliers, concessionaires, staff, booth exhibitors, and venue; and each of their respective officers, directors, employees, representatives, affiliates, and owners (collectively and individually, “Promoters”). You agree to all of the following provisions, which are part of the Contract:

RULES and LAWS: You agree to comply with all applicable laws, the Maker Toolkit, and any other requirements, and/or rules & regulations issued by us in connection with Maker Faire. You are responsible for obtaining any permissions required for your performance, distribution, or posting of copyrighted material; for obtaining any necessary licenses and permits; and for payment of all taxes (including sales and use taxes), license fees, or other charges applicable to your participation in Maker Faire. We may terminate this Agreement and/or your participation in Maker Faire if you violate this Agreement or the standards of conduct established by us or by the venue proprietor.

Acknowledgment OF RISK. By using a ticket or entry pass and participating in Maker Faire exhibits and activities, you assume all risks to you and your children of attending and participating in the Maker Faire. You acknowledge that Maker Faire exhibits and activities are inherently hazardous and that risks to you and your children include physical injury, including death, and property damage and loss. You are solely responsible for supervising and controlling the children in your party and ensuring their safety.

RELEASE OF LIABILITY: You hereby release the Promoters, and each of them, from any and all liability, including but not limited to (1) damage to or loss of your property, (2) harm, injury and death to yourself and your children, and (3) all risks resulting from negligent or incorrect instruction or supervision by Promoters or anyone providing a booth or activity. This release is intended to discharge in advance all liability related to your and your children’s participation in the Maker Faire, even though that liability may arise out of negligence, carelessness, or other conduct on the part of Promoters or third parties. This release of liability applies to your successors and heirs.

LIMITATIONS ON LIABILITY — INDEMNITY: You agree that we will not be liable in any way to you if we cancel Maker Faire. You waive any claim or potential claim against us if Maker Faire is canceled, and release us from any resulting or related liability, cost, expense, or damage. Neither you, nor we, our affiliates, or the venue proprietor (collectively, the “Event Providers”) will be liable for lost profits or other indirect, incidental, consequential, or exemplary damages in connection with Maker Faire and/or this Agreement, whether or not such Event Provider or you have been advised of the possibility of such damages or lost profits. Neither party’s liability in connection with Maker Faire, or under this Agreement (except for your indemnity obligations), exceeds three thousand dollars ($3,000). No Event Provider shall be liable to you for any damage, loss, harm, or injury to your person, property, or business, or any of your visitors, officers, agents, or employees, resulting from theft, fire, earthquake, water, unavailability of facilities, any errors or omissions in Maker Faire-related materials, insufficient participation, accident, or any other reason in connection with Maker Faire or related activities (such as staging), except to the extent directly attributable to our willful misconduct or gross negligence. You agree to indemnify, and hold harmless the Event Providers from and against any claim, cost, expense, loss, liability, or damage incurred as the result of any third-party claim based on (i) your construction or maintenance of an unsafe Exhibit, and/or (ii) your (or your agent’s) negligence or willful misconduct, and/or (iii) your material breach of this Agreement.

MISCELLANEOUS: This Agreement (including the Maker Toolkit and any accompanying Addendum) constitutes the final, complete, and exclusive agreement between you and us. This Agreement is made in consideration of the parties’ mutual promises contained in it. This Agreement may only be modified by the parties’ express written agreement, signed by both of them. You are an independent contractor and not our agent or employee. This Agreement will be interpreted under the State of California law applicable to contracts made and performed by the State of California residents in California. Any action to enforce this Agreement must be brought in to California court located in San Diego, and the parties agree to the exclusive venue and jurisdiction of these courts. You are not permitted to assign or otherwise transfer your rights or obligations under this Agreement to anyone else. The Limitations on Liability section (above) of these Terms and Conditions of Participation, shall survive the termination or expiration of this Agreement.

PHOTOGRAPH, RECORDING AND PUBLICITY RIGHTS: You and your Exhibit may appear in recordings of Maker Faire and related promotional or documentary materials. Your rights are waived to any images and/or recordings you may appear in while at Maker Faire and any/all related promotional or documentary materials.

You acknowledge that Maker Faire, including the Exhibit(s), may be recorded in audio, visual, and/or audiovisual media by us and/or our licensees, and you consent to the making and use of such recordings by us and/or our licensees for any purpose, such uses including without limitation the transcriptional, modification, reproduction, public display, distribution, broadcast, and transmission in any form. You release us, and our licensees, from and waive any claims related to or arising by reason of the making and/or use of any such recordings. You grant us and our licensees, the right to use, in connection with the promotion and production of Maker Faire, your name, likeness, and any trade name and/or logo. The provisions of this paragraph will survive termination of this Agreement.

FILMING AT MAKER FAIRE: All Media, film and photography crews must register via the Maker Faire Press Page. Photography and videography at Maker Faire Events is not permitted without press credentials and a Camera Tag provided by the Maker Faire Media Department. Press credentials and camera tags are issued at the discretions of Maker Faire and can be withdrawn at any time if misused.

By signing below, you confirm that you have read this Agreement and that you understand and agree that your compliance with this Agreement is a condition of your participation in Maker Faire, and i) if you are signing on behalf of yourself as an individual, you warrant and represent that you are over 18 years of age, and ii) if you are signing on behalf of an organization (including a business), that you are fully authorized to execute this Agreement on behalf of the organization.


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